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Littlewood is a seriously peaceful town-building RPG. The world has already been saved. Now it’s time to rebuild your town, learn new hobbies, and forge lifelong friendships in this peaceful and relaxing RPG.
Release Date: 4 Aug, 2020
Developer: Sean Young
Publisher: SmashGames
Genre: Adventure, Casual, Indie, RPG, Simulation
– Explore the vast world of Solemn. Enchanted Forests, Bustling Fishing Towns, & Dark Mining Caves are some of the few places to visit.
– Meet Townsfolk and convince them to stay in your town. Perhaps meeting people will unlock your memories of the past…
– Collect rare items and materials found across the world and bring them back to your town for selling and crafting!
– Harvest materials by chopping wood, mining ores, catching bugs, and fishing in rivers and ponds!
– Unlock new structures to build by meeting new Townsfolk. Want a Tavern or a Lumber Mill? How about a Fishing Hut or a Magical Library? Your town’s design is all up to you!
– Fulfill your Townsfolk’s requests. Some may want to live on a higher elevation, others may want to be surrounded by trees and water. Fulfilling the requests of your Townsfolk will earn you – their hearts and unlock new relationship paths.
SYSTEM REQUIREMENTS:
– OS: OSX 10.9.5 – 10.11.6
– Processor: 2.0 Ghz
– Memory: 1 GB RAM
– Graphics: 256mb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
– Storage: 1 GB available space
Littlewood (2020) Mac Download Free Game for Mac OS X + Torrent!
GarageGames — developers of the Torque Games Engine — have announced session highlights and speakers for their fourth annual Independent Games Conference, or IndieGamesCon ‘05 (IGC). The event is scheduled for October 7 – 9, 2005 and will take place in Eugene, Ore. Early-bird registration through September 15, 2005 costs US$195 and includes a three-day pass, t-shirt, food, LAN parties and beverage of choice.
On this year’s list of speakers is Ryan “Icculus” Gordon, the veteran game conversion developer behind titles including the Mac versions of Unreal Tournament 2004, America’s Army, Shrek 2 and Spider-Man 2, Postal 2 and more. Gordon will lead a keynote session entitled “Mac OS X Game Development,” and will teach attendees how the Torque Game Engine and Xcode 2 can be used to develop games for Mac OS X.
Created as “a summit meeting of like-minded developers,” IGC was created as an alternative to the more expensive and larger Game Developers Conference (GDC). In addition to keynote sessions, the event features breakout discussions, a “Show-Off Center” where developers can show what they’ve been working with, conference sessions, and the IGC Player’s Choice Awards, where events are given out to Show-Off Center attendees.
The Torque Game Engine supports Mac OS X, Windows and Linux operating systems, and has been used to create games including Marble Blast, ThinkTanks, DH: Lore Invasion, Orbz and more.