PCE.js Mac Plus emulator running Mac OS System 7 — a hack by James Friend PCE.js emulates classic computers in the browser. This is a simulation of a Classic Macintosh from 1984, running System 7.0.1 with MacPaint, MacDraw, and Kid Pix. Love Mythos: Sanctuary Island is an all-inclusive, one of a kind Visual Novel and Puzzle game for PC, Mac, and Linux. This venture features a balance of immersive story, as well as a mini game to progress both relationships and dialogue.
Requires registered or shareware game data from Wolfenstein 3D, Spear of Destiny, and/or Super 3D Noah's Ark. The Wolfenstein games may be purchased on Steam, GOG, or you may use the shareware files provided below. Super 3D Noah's Ark is available on itch.io.You only need the n3d, sdm, sod, sd2, sd3, wl1, or wl6 files.
If the game appears graphically glitched, run the patch further down on this page!
ECWolf for Windows(x86-64)Supports Windows XP and later. If you purchased the games through Steam or GOG, then ECWolf will automatically find your game data. Otherwise place the files in the same directory as ecwolf.exe.
ECWolf for Legacy WindowsSupports Windows 98, 98SE, Me, NT4, and 2000 as well as systems without SSE2 (Pentium 3/Athlon XP). Use the previous download for newer versions of Windows. Place the files in the same directory as ecwolf.exe.
ECWolf for Mac OS XBinary for x86 and PowerPC based Macintoshes. Supports Mac OS X 10.4 and later. Place your game data files in ~/Library/Application Support/ECWolf/.
ECWolf for Ubuntu(x86-64)Supports Ubuntu 12.04 LTS or later. Alternatively you can use the DRDTeam apt repository. To install:
Whichever method you choose, place your game data files in ~/.config/ecwolf/.
Note for Ubuntu 20.04 LTS: libfluidsynth1 is no longer provided by the distro. Either use the repository or download drdteam-libfluidsynth1 32-bit/64-bit manually.
ECWolf for AndroidSupports Android 3.1 or later (ARM). Place data in /sdcard/Beloko/Wolf3d/FULL.
ECWolf Source CodeThe source code uses CMake to generate project files for all platforms. Supported compilers are GCC and MSVC. The code depends on SDL as well as the customized SDL_mixer. (Stock SDL_mixer will work, but features will be disabled.)
The source is dual licensed under the GPL (default) as well as the original non-commercial license. Seethe wiki for more information.
Nightly builds are also available from DRD Team.
There are also some unofficial ports for GCW Zero, Pandora, and Windows RT. Unofficial Linux packages are available for ArchLinux. These ports may not be up to date, and please contact their maintainer for any issues.
See some of the features that ECWolf offers to mod authors! Use drag and drop or --file to load.
ECWolf 1.2 Tech DemoTech demo for ECWolf 1.2/1.3 created by Executor. Run with the full version of Wolfenstein 3D.
Want more? Load the expansion pack Return to Totenhaus with it as well!
ECWolf requires the latest version of Wolfenstein 3D. If you do not have the Activision/GT release then this patch utility will update your game.The source code for the program is on Bitbucket.
This patch will also patch Blake Stone: Aliens of Gold from any version to 3.0!
Wolf3D Patch for WindowsPlace wolf3dengpatch.exe in the directory with your unpatched data files. After running you should have the proper version for ECWolf.
Wolf3D Patch for Mac OS XPlace wolf3dengpatch binary in the directory with your unpatched data files. Right click and select open so Gatekeeper will allow you to runthe program after a prompt. After running you should end up with the proper version for ECWolf. This is a universal arm/x86/ppc binary.
Wolf3D Patch for x86 Linux based Operating Systems(x86-64)Place wolf3dengpatch in the directory with your unpatched data files. Open a terminal and use cd to change to that directory. Run `./wolf3dengpatch`and you should end up with the proper version for ECWolf. Do note that the patch requires all lower case filenames. The following command can fix upper case filenames in the working directory:
This utility allows Wolfstone 3D and Elite Hans: Die Neue Ordnung to be extracted from Wolfenstein II and Wolfenstein Youngblood respectively.
Issues with the tool should be posted to its issue tracker.
Exctracted games require the latest development version of ECWolf.
WolfstoneExtract for Windows 64-bitExtract and run anywhere after installing the relevant games.
WolfstoneExtract for Linux 64-bitRequires a distribution compatible with Ubuntu 18.04 or newer. Extract and run anywhere after installing the relevant games.
WolfstoneExtract Source CodeThe source code uses CMake to generate project files for all platforms. There are no dependencies besides a C++17 compiler and glibc 2.25 or Windows Vista+.
The git repository can be found on Bitbucket.
The following shareware games can be played using ECWolf.
The following are downloads for the shareware version of games that use the Wolfenstein 3D engine, but are not yet supported by ECWolf.