Heroes of Might and Magic III: The Restoration of Erathia (also known as Heroes III or HoMM3) is a turn-based strategy game developed by New World Computing for Microsoft Windows and released by the 3DO Company in 1999. An Apple Macintosh port was released by 3DO, and a Linux port was released by Loki Software, both later that year. In 2000, the Dreamcast port was cancelled. It is the third. Get the gold from defeated soldiers, and use the money for castle upgrades. You may want to check out more software for Mac, such as Two Worlds II Castle Defense, Toy Defense 3 or Defense zone, which might be similar to Castle Defense. Castle Clash: The New Adventure is a browser strategy-defense game which you can play different platforms. This version is the browser version of the game which is not same with mobile (Android and iOS) versions. The game has been released by IGG at 22th October 2013. It has a good MMO defense-strategy concept.
|
This Minecraft tutorial explains the NBT tags (formerly called data tags) that you can use for a fireball in Minecraft Java Edition (PC/Mac) 1.16.
TIP: If you are not running Minecraft Java Edition (PC/Mac) 1.16, find NBT tags for fireball in another version of Minecraft:
In Minecraft Java Edition 1.16, the entity value for a fireball is fireball
. The fireball
entity has a unique set of data tags that can be used in Minecraft commands such as: /summon and /data.
NBT tags (formerly called data tags) allow you to set certain properties of an entity (such as fireball
). The NBT tag is always surrounded in {} such as {ExplosionPower:4}. If there is more than one NBT tag used in a game command, the NBT tags are separated by a comma such as {ExplosionPower:4,Motion:[3.0,0.0,0.0]}.
Here is a list of the NBT tags that you can use for fireball
in Minecraft Java Edition (PC/Mac) 1.16:
NBT Tag | Value (Description) | Works With |
---|---|---|
Motion | x y z (Specifies the initial velocity of the fireball using the standard XYZ coordinate system. This NBT tag must be entered using decimal values.) Example | /summon /data |
power | x y z (Specifies the constant acceleration of the fireball using the standard XYZ coordinate system. This NBT tag must be entered using decimal values.) Example | /summon /data |
ExplosionPower | number (Specifies the explosion radius of the fireball. The higher the number, the larger the explosion radius. The default is 1.) Example | /summon /data |
LeftOwner | 0b (The fireball has not left its owner) Example | /summon /data |
Invulnerable | 0 (The fireball will take damage like normal) Example | /summon /data |
To summon a fireball:
To summon a fireball that has an explosion power of 4:
To summon a fireball that has an explosion power of 4 and moves East at an initial velocity of 3.0:
Before we finish discussing data tags, let's quickly explore how to use the @e target selector. The @e target selector allows you to target entities in your commands. If you use the type=fireball
value, you can target fireballs:
To change the nearest fireball to have an explosion power of 4:
To kill all fireballs:
Next, learn how to use the game commands in Minecraft.
Here are some game command examples for a fireball in Minecraft:
If you need help, you can use these tools to automatically generate commands for you:
Here are some of the other NBT tags (formerly called data tags) in Minecraft: